Ahoy!
Update 1.7 has arrived with the battleships of the Kriegsmarine and much, much more!
New line of ships: German Battleships
- German battleships boast great armor and strong secondary guns, making them the perfect up-close brawler.
- While they can be quite fast for a battleship, they lack maneuverability because of their very large turning radius. Position yourself wisely!
- Starting from Gneisenau at Tier VII, German battleships have automatic secondary guns on top of their manual secondary guns, making them even more dangerous up close.
- The new ships are:
Tier III: Nassau
Tier IV: Kaiser
Tier V: König
Tier VI: Bayern
Tier VII: Gneisenau
Tier VIII: Bismarck
Tier IX: Friedrich der Große
Tier X: Großer Kurfürst
New Port: Hamburg
Own a Tier VI or higher German ship to unlock the new Hamburg port!
New Map: Bay of Storms
A new standard map, Bay of Storms, has been added to the Random Battle map pool.
- The map is available for Tier V to VII battles.
- Unlike any other map, Bay of Storms has the teams’ bases in the center of the map.
- In between the bases lies a large island, no other island is present on the map.
- Win by controlling both bases or by destroying all enemy ships.
Naval Academy
Get rewards and unlocks for leveling with Naval Academy!
- Some Level Career Missions have been implemented into the Naval Academy feature.
- Naval Academy can be found in the Basic Info (Service Record)
- On top of rewarding you for leveling it up, it gives you an overview of what new features you have unlocked with each milestone.
- Naval Academy also displays how many battles you need for every milestone.
- Rewards already gotten from Career Missions cannot be obtained again in Naval Academy.
- Other Career Missions are still available in the Missions menu.
Ports: Unlock Requirements Changed
- St. Petersburg is now unlocked when owning a Tier VI or higher U.S.S.R. ship.
(Before, you had to own a Tier V or higher U.S.S.R. destroyer)
- London is now unlocked when owning a Tier VI or higher U.K. ship.
(Before, you had to own a tier V or higher U.K. cruiser)
- Already unlocked ports will not be affected by this change
Countdown Screen Update
- A map overview has been added to the countdown screen before the start of the battle.
- The overview now also contains information about map objectives.
HE Shell Changes
- We slightly changed the “Chance of Setting Fire” formula by reducing the penalty factor of HE shells hitting ship section with heavy armor protection.
- Generally speaking, this means all type of HE shells are slightly more effective against ships with heavy armor.
Visual Effects
The following visual effects in battles have been improved:
- Muzzle flame
- Shell trail
- Shell hit
- Ship on fire
- Explosion upon death
Ship Balancing
BATTLESHIPS
U.K. Tier VII BB Nelson
- Main battery’s chance of setting on fire increased from 17% to 19%
- Main battery reloading time has been decreased from 22 to 21 seconds
- Main battery traverse speed increased from 4.5 to 5 deg/second
- Main battery range has been increased from 11.7 to 12 km
- Main battery’s fire arc is flatter in close range
- Maximum speed increased from 20.4 to 22.4 knot
- Concealment has been decreased from 11.64 to 10.8 km
DESTROYERS
U.S.S.R. Tier VI DD Gnevny
- Main battery traverse speed increased from 12 to 15 deg/second
- Main battery range has been increased from 7.5 to 7.8 km
- New ship skill added: “Rapid Reload I”
U.S.S.R. Tier VII DD Minsk
- Main battery traverse speed increased from 12 to 15 deg/second
- New ship skill added: “Rapid Reload I”
U.S.S.R. Tier VII DD Leningrad
- Main battery traverse speed increased from 12 to 15 deg/second
U.S.S.R. Tier VIII DD Tashkent
- New ship skill added: “Rapid Reload I”
U.S.S.R. Tier IX DD Kiev
- Changed main battery from 130 mm L/50 B-2LM to 130 mm/55 B-2-U, the same as Khabarovsk’s main battery
- Main battery’s HE shell damage increased from 350 to 360
- Main battery’s AP shell damage increased from 380 to 400
- Main battery traverse speed increased from 18 to 30 deg/second
- New ship skill added: “Rapid Reload I”
U.S.S.R. Tier X DD Khabarovsk
- New ship skill added: “Rapid Reload I”
CRUISERS
U.S.S.R. Tier VIII CA Chapayev
- Main battery range has been increased from 10.5 to 11.1 km
U.K. Tier I CA Black Swan
- Main battery reloading time has been decreased from 5.5 to 5 seconds
- Main battery traverse speed increased from 10 to 12 deg/seconds
U.S. Tier III CA St. Louis
- Base HP increased from 17,100 to 17,900
U.S. Tier IV CA Phoenix
- Main battery reloading time has been decreased from 7.5 to 7 seconds
- Base HP increased from 15,100 to 15,800
U.S. Tier V CA Omaha
- Main battery reloading time has been decreased from 7.5 to 7 seconds
- Base HP increased from 16,900 to 17,400
U.S. Tier V CA Marblehead
- Main battery reloading time has been decreased from 7.5 to 7 seconds
- Base HP increased from 16,600 to 17,200
U.S. Tier IX CA Baltimore
- Main battery range has been increased from 9.6 to 9.9 km
U.S. Tier X CA Des Moines
- Main battery range has been increased from 9.3 to 9.9 km
Pan-Asian Tier VI CA Huanghe
- Main battery range has been increased from 9.3 to 9.9 km
AIRCRAFT CARRIERS
Japanese Tier VII CV Hiryu
- Concealment has been increased from 9.3 to 10.5 km
Japanese Tier VIII CV Shokaku
- Concealment has been increased from 9.72 to 10.8 km
Japanese Tier IX CV Taiho
- Concealment has been increased from 10.2 to 11.4 km
Japanese Tier X CV Hakuryu
- Concealment has been increased from 11.04 to 12 km
U.S. Tier IX CV Essex
- Concealment has been increased from 10.8 to 11.1 km
U.S. Tier X CV Midway
- Concealment has been increased from 11.52 to 12.9 km
Bug Fixes
- Free XP conversion has been fixed for Weymouth and Omaha.
- Speaker icons no longer appear in team overview on iOS (already fixed on Android with Version 1.6.3).
- You can no longer separate 1-star blueprints that cannot be used.
- Derzki no longer requires AA upgrade blueprints, as it has no AA armament, and instead it requires Fire Control System blueprints. Players will be compensated with new blueprints.
- The color of the pipes on Arkansas, Texas, New York, North Carolina, South Carolina, and Wyoming now matches the rest of the ship.
- Battle medals obtained from a battle no longer appear in the victory screen of a previous battle.
- Fixed a bug where loaded boosters would not count if they were also applied on another ship in another ongoing battle.
- Art of New Orleans is now properly aligned at the bottom part of the ship.
- Fixed an issue where certain Android devices could not receive local notifications.
- Fixed an issue where the sky in the Trident map appeared pink.
- Fixed multiple text and translation issues.
- Fixed blurry graphics appearing on iOS devices.
- Loading screen music is no longer played when music has been muted in the game.
- Ship filter now no longer keeps filter on after leaving a Team Match.
- Fleet challenges now properly keep track of achievements, even when multiple fleet members are in the same battle.
- Fixed streaming options on all iOS devices.
Miscellaneous
- Voice Chat is not yet implemented due to unexpected issues. We hope to have it ready soon in the future.
- We are working on improving our infrastructure to strongly improve connection. This will make latency-related problems with torpedoes and disconnections less frequent. We hope to share more information soon!