Football Mode
The NEW Football mode is now available in the Activity Hub!
- Use football launchers to score goals.
- Main Guns can be used to destroy enemy ships, but be careful—they will RESPAWN!
- The team with the highest score by the end of the match wins!
- Get a chance to win a special FOOTBALL CAMO and the STADIUM PORT!
Commanders
Welcome commanders! You can now recruit commanders to enhance your warships’ battle performance.
- Recruiting the same commander again will not give you a duplicate commander. Instead, you will receive XP towards the next level of that commander!
- There are commanders of all nations. Commanders will only be able to serve on warships of their nation.
- Each commander has a skill list of 12 levels. Each level has three different selections allowing you to further enhance your playstyle.
- Skills can be reset, but not for free. Choose wisely!
- Once a commander is assigned to a ship, they will receive a corresponding specialization. If they are moved to another ship, they will need to earn XP in order to unlock their skills again.
- Once a commander reaches level 12, they begin earning Elite XP, which can be used to retrain other commanders or be converted to Free XP.
Team Skirmish
A new 7 vs 7 team match game mode will now become available at special times in the Activity Hub.
- Create a team of 7 players with your friends or fleet members, or invite anyone to join your team!
- When matchmaking, the team tier is based on the highest ship tier in the team. Choose your ships carefully!
- For those who want to join a team that is looking for members, try Quick Match.
- Team Skirmish also increases battle income, so give it a shot and show them what you’ve got!
Power Save Mode improvement
Players can now determine when the Power Save Mode should be activate or inactive!
Ads for Benefits
We have added an opportunity to watch Ad videos for additional benefits. Below is a list of locations and offerings available to ALL players. Each section is limited to three views per day.
- First victory bonus reset on a ship of your choice
- Daily container page to get one container for free
- Daily login to sign in again and earn the day’s rewards
- Win in random or ranked battles, the result page will have a button allowing you to get 50% more battle income.
Ship Balance
Destroyers
U.S.S.R. Tier II DD Storozhevoi
- Torpedo Reload: 31.2 -> 37.2 seconds
- Torpedo Speed: 61.13 -> 58.3 knots
U.S.S.R. Tier III DD Derzki
- Torpedo Reload: 26 -> 31 sec
- Torpedo Speed: 61.13 knots -> 58.3 knots
U.S.S.R. Tier IV DD Izyaslav
- Torpedo Reload: 26 sec -> 31 sec
U.S. Tier III DD Wickes
- Torpedo Reload: 42.5 -> 48 seconds
U.S. Tier IV DD Clemson
- Torpedo Reload: 42.5 -> 48 seconds
Japanese Tier IV DD Isokaze
- Torpedo Reload: 34 -> 39 seconds
- Torpedo Range: 6.9 -> 6.3 km
U.K. Tier DD Campbeltown
- Torpedo Launcher was changed to a special U.K. single torpedo system
- Torpedo Reload: 40.8 -> 44.8 seconds
- Torpedo Damage: 3,050 -> 2,600
Battleships
U.S. Tier V BB New York
- Torpedo Damage: 13.5% ->18%
U.S. Tier V BB Texas
- Torpedo Damage: 15% ->19.5%
U.S. Tier VI BB New Mexico
- Torpedo Damage: 15% -> 21%
U.S. Tier VI BB Arizona
- Torpedo Damage: 15% -> 21%
U.S. Tier VII BB Colorado
- Torpedo Damage: 15% -> 22.5%
U.S. Tier X BB Montana
- Torpedo Damage: 21% -> 18%
Japanese Tier VI BB Fuso
- Torpedo Damage: 12% -> 13.5%
Japanese Tier VII BB Nagato
- Torpedo damage: 15% -> 18%
German Tier VII BB Scharnhorst
- Main Battery 283-mm SK C/43 is now considered a big caliber gun
* AP shell penetration power is less affected by air resistance
* Citadels on enemy targets now receive 250% damage instead of 200%
Cruisers
U.S.S.R. Tier X CA Moskva
- Torpedo Damage: 15% -> 13.5%