Here’s the full overall description of everything new in Update 5.4!
New Map: Loop
Loop contains two groups of Portuguese islands in the Atlantic Ocean. The large islands provide opportunities for defense and unexpected breakthroughs! Due to the defense arrangement of the islands, it’s important to plan your route in advance and assist your allies.
Ranked Mode Revamped: 5v5
The 5v5 Ranked Mode offers a more strategic approach to the battle!
Epic Commanders and New Skills
Epic Commanders are a brand-new category of Commanders placed between the normal and Legendary varieties. They each have two special skills.
We’re starting by adding eight brand-new Epic Commanders to the game:
Jesse B. Oldendorf (U.S.A.)
- Armor Piercing Capped Shell+
- Crossing the T
Raizō Tanaka (Japan)
- Torpedo Squadron
- Giant Hunter+
Dr. Tesla (U.S.S.R.)
- Survivalist+
- Adrenaline Rush+
Vincenzo Romano (Italy)
- Engine Overload+
- Adrenaline Rush+
Crimson Tide — Suit 01 (France)
- Artillery Maintenance Expert+
- Master Reloader+
Mórrígan — Suit 01 (U.K.)
- Daredevil+
- Inertia Fuse High Explosive Shell+
Adelheid — Evening Breeze (Germany)
- Close Quarters Combat Expert+
- Victorious Charge+
Valkyrie — Evening Breeze (U.S.A.)
- Dauntless Dive+
- Exploit Weakness+
New Skills
Crossing the T
–3% Maximum Main Battery Shell Dispersion
+10% Citadel damage by Main Battery
Torpedo Squadron
+1 Engine Accelerator
–20% Torpedo Concealment
+50% damage by torpedoes to modules on enemy ships
Legendary Commander
Inigo Campioni will be joining the ranks of Legendary Commanders!
His skills feature:
- Preheating+
- Daredevil+
- High-Loading-Density Gun Propellant Charge
- Torpedo Alert+
- Adrenaline Rush+
- Night Raid
Blitz Squad Portrait Tab
Next to the usual Portrait tabs, a new one is going to be implemented with this update—the Blitz Squad one! Find all of your favorites in one place!
New Techline Addition
Italian destroyers will be arriving in Early Access as soon as September hits!
Tier II Curtatone
The Curtatone class was the first series of Italian destroyers designed and built after World War I. A notable feature of the ships is the placement of their guns in twin mounts.
Tier III Nazario Sauro
The Sauro class of destroyers stood apart from their predecessors by carrying more powerful armament comprising 120 mm guns and 533 mm torpedo tubes.
Tier IV Turbine
A further development of the Sauro-class destroyers, the Turbine-class destroyers were larger and more durable.
Tier V Maestrale
The Maestrale class was a series of destroyers that exerted substantial influence on the development of this ship type in the Italian Navy. Their design included a brand-new hull that was intended to correct the stability problems experienced with the previous classes. Among their key features were a high running speed, a more sophisticated main battery, and access to anti-submarine armament.
Tier VI Aviere
This ship belonged to the Soldati class, one of the most successful destroyer classes in the Regia Marina. Owing to their increased size, the ships of this series could carry five main battery guns.
Tier VII Luca Tarigo
The Navigatori class were a group of destroyers built for the Italian Navy in 1928 and 1929 as a response to the large destroyers being constructed for the French Navy. These destroyers, initially classed as scouts, were significantly larger than the preceding class and had almost twice the displacement.
Tier VIII Vittorio Cuniberti
Intended to be a development of the Maestrale class of destroyers, Vittorio Cuniberti is equipped with twin superfiring mounts forward of the superstructure and quadruple-tube torpedo launchers.
Tier IX Adriatico
A large, well-armed ship that was in many respects similar to Soviet flotilla leader Tashkent that had been built in Italy. The ship had increased firepower that was achieved in part by moving to the use of 135 mm main battery guns.
Tier X Attilio Regolo
Initially classified as light cruisers, the Capitani Romani-class ships essentially occupy an intermediate position between destroyers and cruisers. Their artillery is composed of eight 135 mm dual-purpose guns.
New Premium Ships
Soviet Tier VI battleship Novorossiysk
A former Italian battleship, Giulio Cesare, which was transferred to the Soviet Union after World War II as part of the war reparations. In the early 1950s, the ship underwent a major overhaul and received Soviet AA machine guns and detection equipment.
Soviet Tier VII cruiser Lazo
A light cruiser planned for construction under the ""Big Ocean-Going Fleet"" (Project 68). The ship's large dimensions allowed her to accommodate twelve 152 mm main battery guns and have quite strong armor protection.
U.S. Tier VIII destroyer Kidd
A Fletcher-class destroyer that has powerful anti-aircraft armament and a high speed. In May 1945, she was modernized to receive enhanced AA armament in place of her forward torpedo launcher.
French Tier IX cruiser Carnot
A variant of the project of a super-heavy cruiser that was the predecessor of the Dunkerque-class ships.
U.K. Tier X battleship Incomparable
The project of a ship that was enormous for her time—a fast, moderately armored battlecruiser armed with super-powerful 508 mm guns.
… and more!
Unique Camouflages
- Friar's Gaze for Novorossiysk
- Soviet for Lazo
- Eagle for Kidd
- Flower of Steel for Carnot
- Victorian White for Incomparable
… and more!
Legendary Equipment
Japanese Tier X destroyer Shimakaze: Torpedo Tube Modification
- Torpedo reload time decreased by 8%
- Torpedo Tube Traverse Speed increased by 8%
- Torpedo Tube Survivability decreased by 40%
Soviet Tier X destroyer Grozovoi: Torpedo Tube Modification
- Torpedo reload time decreased by 8%
- Torpedo Speed increased by 8%
- Torpedo Range decreased by 6%
Soviet Tier X cruiser Petropavlovsk: Armament Modification
- Main Battery Survivability increased by 50%
- Main Battery Traverse Speed increased by 10%
- Main Battery Reload Time decreased by 4%
New Ship Skills
Rapid Reload IV
- Increases main gun reload speed by 75% for 10 seconds. Cooldown time: 75 seconds.
Air Defense Alert IV
- Increases AA range by 15%, increases large-caliber AA damage by 100%, and small-caliber AA damage by 200% for 20 seconds. Cooldown time: 60 seconds
Emergency Engine Accelerator
- Increases maximum speed and acceleration by 20% for 12 seconds. Cooldown time: 40 seconds.
Exhaust Fuel Smoke
- Sets a fuel smoke screen for 6 seconds; fuel smoke is active for 2 seconds. Cooldown time: 40 seconds. Attention: Fuel smoke will fully cover you even while moving at maximum speed but dissipates more quickly than a normal smoke screen.
Torpedo Balance
The damage, range, speed, flooding rate percentage, and reload time of torpedo weaponry have all been adjusted. This change will have a more significant impact on Techline ships and make them more consistent.
Please refer to the following document for a full overview of the ships affected by the changes: WOWSB Update 5.4 Torpedo Balance
Ship Skill Balance
Engine Accelerator I
- Max Speed increased from +7.5 to +8%
Engine Accelerator II
- Max Speed increased from +10 to +12%
Engine Accelerator III
- Max Speed increased from +15 to +16%
Smoke Generator II
- Smoke duration decreased from 32 to 28 seconds
Fuel Smoke I
- Smoke casting time decreased from 10 to 9 seconds
- Smoke duration increased from 2 to 3 seconds
Fuel Smoke II
- Smoke casting time decreased from 15 to 12 seconds
- Smoke duration increased from 3 to 4 seconds
Fuel Smoke III
- Smoke casting time decreased from 20 to 15 seconds
- Smoke duration increased from 3 to 5 seconds